
Tactics
A strategy game focused on small-scale engagements, where you command a limited number of units you cannot replace. The challenge is positioning them well, using terrain and coordinating them, in turns or in real time, with no economy to manage.
Also known as: tactical game, turn-based tactics, real-time tactics, TBT, RTT
This is a basic entry: it has the definition and the classification. Full entries add history, games and a demo.
History
- 1982Origin
Avalon Hill's Legionnaire (1982), a real-time wargame of Romans against barbarians, already resembled today's real-time tactics template.
Real-time tactics (Wikipedia) - 1988
Famicom Wars establishes turn-based tactics on consoles.
Turn-based tactics (Wikipedia)
Reference games
1994
UFO: Enemy Unknown
Known in North America as X-COM: UFO Defense, it alternates defending the planet from an alien invasion, in real time, with turn-based tactical missions where your soldiers spend time units to move and shoot. Those who fall do not return.
2012
XCOM: Enemy Unknown
A reimagining of UFO: Enemy Unknown. Your squad of up to six soldiers acts in turns and shelters behind full or half cover; soldiers can die for good.